Boxes like to snap to edges they shouldn't snap to

So theres a very annoying issue when dragging boxes, most likely triggered by the grid snapping feature, where when dragging multiple boxes, they sometimes decide to detect another box’s edge and snap to it (even tho this should be disabled while dragging with the grid snapping on). Undo doesn’t handle this either so it permanently messes up spaces with many boxes close to eachother

Probably related to Dragging a group of cards along grid is buggy

Probably also related to box dragging issues

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the issue of snapping while shift dragging should now be fixed

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