Minimap performance bug

when minimap is pinned everything is lagging hard

hmm this might be a slow computer limitation? the minimap has to redraw everything per frame from item positions while pinned open, not sure if there’s a safe way around that…

released a fix which actively trottles minimap updates to 60 fps , this should reduce the number of unneeded redraws during dragging, which might fix your performance problems, with no major usability impact. let me know if it works

It definitely works faster. But it still lags a bit. If this is the only possible solution, then it’s fine

updated minimmap throttle to 10fps, should technically be 6x faster . let me know how that goes

works good now

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