This has also caused connections to render improperly. Upon reloading, the connections from some of these cards I was messing around with aligning as shown previously are now completely pointing to the wrong location. Here is an example showing that these connections are actually still “connected” to the cards even if they don’t look like it.
I was having trouble repro-ing this, but I released a possible fix. I think the connection issue you were having was related to a seperate optimization issue which should also be fixed